Clauses and Clause Structure
Motion Particles
The primary predicates in Kenda Soro are a set of twelve particles that convey how their subject moves. These particles, called motion particles, take only one argument, the subject, and so are all intransitive. Furthermore, due to the fact that they are all single syllable, they attach directly to the end of their subject forming a single phonological word subject to phonological rules.
ra (go)
The motion particle ra conveys motion to, from, or towards a location or on a path. Its subject is the person or object in motion. By itself, it is usually translated as "go" or "leave".
Sara.
sara
sa=ra
3SG.RA=GO
sara
sa=ra
3SG.RA=GO
She left.
Ra is usually accompanied by at least one other argument: an attained destination marked with =s,
Maras lira.
maras
mara=s
home=LOC
lira
li=ra
1SG=GO
maras lira
mara=s li=ra
home=LOC 1SG=GO
I went home.
a destination that is not yet attained marked with =du,
Naludo tuvora.
naludo
nalu=du
fire=GOAL
tuvora
tuvu=ra
bird=GO
naludo tuvora
nalu=du tuvu=ra
fire=GOAL bird=GO
The bird went towards the fire.
a point of origin of the motion marked with =nda,
Yozonda kera.
yozonda
yozo=nda
there=SRC
kera
ke=ra
1PL.EXCL=GO
yozonda kera
yozo=nda ke=ra
there=SRC 1PL.EXCL=GO
We left there.
and/or a path along which the motion is happening marked with =za.
Tonoza nara.
tonoza
tono=za
path=PATH
nara
na=ra
3PL.RA=GO
tonoza nara
tono=za na=ra
path=PATH 3PL.RA=GO
They went along the path.
Additionally, if the motion is being caused by another entity, that causer, if included in the clause, is marked with =ya if rational and animate or with =nda otherwise.
Saya sakanda mede sonos oloŋira.
saya
sa=ya
3SG.RA=CAUS
sakanda
saka=nda
mountain=SRC
mede
mede
tree
sonos
sono=s
top=LOC
oloŋira
oloŋi=ra
cloud=GO
saya sakanda mede sonos oloŋira
sa=ya saka=nda mede sono=s oloŋi=ra
3SG.RA=CAUS mountain=SRC tree top=LOC cloud=GO
She made the clouds go from the mountains to the tree tops.
Urenda sakanda mede sonos oloŋira.
urenda
uri=nda
wind=SRC
sakanda
saka=nda
mountain=SRC
mede
mede
tree
sonos
sono=s
top=LOC
oloŋira
oloŋi=ra
cloud=GO
urenda sakanda mede sonos oloŋira
uri=nda saka=nda mede sono=s oloŋi=ra
wind=SRC mountain=SRC tree top=LOC cloud=GO
The wind made the clouds go from the mountains to the tree tops.
Less tangible entities can also go or be made to go:
Naya liye tene satanda pezes garanen piŋera.
naya
na=ya
3PL.RA=CAUS
liye
liye
1SG
tene
tene
all
satanda
sata=nda
body=SRC
pezes
pezi=s
away=LOC
garanen
gara=nen
water=COM
piŋera
piŋi=ra
pain=GO
naya liye tene satanda pezes garanen piŋera
na=ya liye tene sata=nda pezi=s gara=nen piŋi=ra
3PL.RA=CAUS 1SG all body=SRC away=LOC water=COM pain=GO
They washed the pain from all of my body.
Saya lidu lugora.
saya
sa=ya
3SG.RA=CAUS
lidu
li=du
1SG=GOAL
lugora
lugu=ra
help=GO
saya lidu lugora
sa=ya li=du lugu=ra
3SG.RA=CAUS 1SG=GOAL help=GO
She helped me.
no (come)
The motion particle no is the equivalent of ra, but the motion is towards a being with greater or equivalent animacy. By itself, it is usually translated as "come" or "arrive".
Sano.
sano
sa=no
3SG.RA=COME
sano
sa=no
3SG.RA=COME
She came.
Since no involves something coming to an entity of higher animacy, it is the particle to use for sensing, feeling, and thinking. The being that is sensing, feeling, or thinking is marked as an attained destination with =s.
Sarunos pezes yutonda seleno.
sarunos
sa=runu=s
3SG.RA=eye=LOC
pezes
pezi=s
away=LOC
yutonda
yutu=nda
campfire=SRC
seleno
sele=no
light=COME
sarunos pezes yutonda seleno
sa=runu=s pezi=s yutu=nda sele=no
3SG.RA=eye=LOC away=LOC campfire=SRC light=COME
They saw light from a campfire in the distance.
Peyas koyo yeredo kuŋino.
Peyas
Peya=s
Coyote=LOC
koyo
koyo
this
yeredo
yere=du
game=GOAL
kuŋino
kuŋi=no
desire=COME
Peyas koyo yeredo kuŋino
Peya=s koyo yere=du kuŋi=no
Coyote=LOC this game=GOAL desire=COME
Coyote desired to play this game.
Ŋono zeye layisenahiza kenes delino.
ŋono
ŋono
more
zeye
zeye
dark
layisenahiza
layi=se=na=hi=za
sky=STAY=START=POT=PATH
kenes
kene=s
woman=LOC
delino
deli=no
idea=COME
ŋono zeye layisenahiza kenes delino
ŋono zeye layi=se=na=hi=za kene=s deli=no
more dark sky=STAY=START=POT=PATH woman=LOC idea=COME
The woman thought that the sky would start to become darker.
This usage for sensing persists even if the entity being sensed is of higher animacy than the senser.
Isaras lino.
isaras
i=sara=s
3SG.AN=ear=LOC
lino
li=no
1SG=COME
isaras lino
i=sara=s li=no
3SG.AN=ear=LOC 1SG=COME
It heard me.
lo (up) & ta (down)
The motion particles lo UP and ta DOWN are the equivalent of ra, but the point of reference for the motion is the ground. UP is away from the ground and DOWN is towards the ground.
Mede yaha satas salo.
mede
mede
tree
yaha
yaha
smooth
satas
sata=s
body=LOC
salo
sa=lo
3SG.RA=UP
mede yaha satas salo
mede yaha sata=s sa=lo
tree smooth body=LOC 3SG.RA=UP
She climbed up the smooth trunk of the tree.
Nara zales kines luŋeta baŋibaŋi.
nara
nara
one
zales
zali=s
night=LOC
kines
kini=s
land=LOC
luŋeta
luŋi=ta
star=DOWN
baŋibaŋi
baŋibaŋi
unexpectedly
nara zales kines luŋeta baŋibaŋi
nara zali=s kini=s luŋi=ta baŋibaŋi
one night=LOC land=LOC star=DOWN unexpectedly
One night a star fell to earth.
Zolo hata diriŋi.
zolo
zo=lo
SG.IN=UP
hata
ha=ta
3SG.IN=DOWN
diriŋi
diriŋi
of.course
zolo hata diriŋi
zo=lo ha=ta diriŋi
SG.IN=UP 3SG.IN=DOWN of.course
What goes up must come down.
Less tangible entities can also INCREASE and DECREASE. These entities have to already exist in order to go UP or DOWN.
Lamana layisena, lamana tene selese, zeseyelo.
lamana
lamana
hidden
layisena
layi=se=na
sky=STAY=START
lamana
lamana
hidden
tene
tene
all
selese
sele=se
light=STAY
zeseyelo
zeseye=lo
darkness=UP
lamana layisena lamana tene selese zeseyelo
lamana layi=se=na lamana tene sele=se zeseye=lo
hidden sky=STAY=START hidden all light=STAY darkness=UP
The sky started to be hidden, all the light was hidden, and the darkness increased.
ka (touch)
The motion particle ka involves motion plus contact, with an emphasis on the contact. The location or object contacted is marked as an attained destination with =s.
Narunukavas naduronda rusurusu eka.
narunukavas
na=runukava=s
3PL.RA=eye.socket=LOC
naduronda
na=duronda
3PL.RA=eyes
rusurusu
rusurusu
repeatedly
eka
e=ka
3PL.IN=TOUCH
narunukavas naduronda rusurusu eka
na=runukava=s na=duronda rusurusu e=ka
3PL.RA=eye.socket=LOC 3PL.RA=eyes repeatedly 3PL.IN=TOUCH
They caught their eyes in their eye-sockets.
Attempted contact is marked with as an attempted or not yet attained destination with =du.
Uduridu koro vubire taka dimidimi haka, rusurusu haka, satana.
uduridu
uduri=du
air=GOAL
koro
koro
boy
vubire
vubire
bare
taka
taka
arm
dimidimi
dimidimi
with.force
haka
ha=ka
3SG.IN=TOUCH
rusurusu
rusurusu
repeatedly
haka
ha=ka
3SG.IN=TOUCH
satana
sa=ta=na
3SG.RA=DOWN=START
uduridu koro vubire taka dimidimi haka rusurusu haka satana
uduri=du koro vubire taka dimidimi ha=ka rusurusu ha=ka sa=ta=na
air=GOAL boy bare arm with.force 3SG.IN=TOUCH repeatedly 3SG.IN=TOUCH 3SG.RA=DOWN=START
The boy's bare arms hit at the air repeatedly, and he began to fall.
Since the emphasis is on contact, this particle is often used to express holding or grasping. Since it is the hands that are grasping, and fingers have length, the particle =za is used instead.
Erenaza saka, liyenen yeremeto.
erenaza
eri-na=za
spirit-PL=PATH
saka
sa=ka
3SG.RA=TOUCH
liyenen
liye=nen
1SG=COM
yeremeto
yere=me=to
game=INTO=STOP
erenaza saka liyenen yeremeto
eri-na=za sa=ka liye=nen yere=me=to
spirit-PL=PATH 3SG.RA=TOUCH 1SG=COM game=INTO=STOP
He grabbed the spirits and the game with me stopped.
And from there it is no stretch to use ka for possession or control, again with =za.
Kozos ŋono pobomoza ŋono pideza ŋono pereteza ŋono muroza saka.
kozos
kozo=s
here=LOC
ŋono
ŋono
many
pobomoza
pobomo=za
spear=PATH
ŋono
ŋono
many
pideza
pidi=za
basket=PATH
ŋono
ŋono
many
pereteza
perete=za
knife=PATH
ŋono
ŋono
many
muroza
muru=za
mat=PATH
saka
sa=ka
3SG.RA=TOUCH
kozos ŋono pobomoza ŋono pideza ŋono pereteza ŋono muroza saka
kozo=s ŋono pobomo=za ŋono pidi=za ŋono perete=za ŋono muru=za sa=ka
here=LOC many spear=PATH many basket=PATH many knife=PATH many mat=PATH 3SG.RA=TOUCH
In there he had many spears, many baskets, many knives, and many mats.
ki (by)
The motion particle ki involves motion deliberately past a location. The location or object bypassed is marked as an attained destination with =s even though it is never attained.
Gareke lires naki.
Gareke
Gareke
Gareke
lires
liri=s
island=LOC
naki
na=ki
3PL.RA=BY
Gareke lires naki
Gareke liri=s na=ki
Gareke island=LOC 3PL.RA=BY
They bypassed the Gareke islands.
As an extension of this sense of no contact, ki is used for the negation of grasping, having, or possession.
Teneteneza Minoka tezes, uduriza saki gutus.
teneteneza
tenetene=za
everything=PATH
Minoka
Mino=ka
Mino=TOUCH
tezes
tezes
left
uduriza
uduri=za
air=PATH
saki
sa=ki
3SG.RA=BY
gutus
gutus
right
teneteneza Minoka tezes uduriza saki gutus
tenetene=za Mino=ka tezes uduri=za sa=ki gutus
everything=PATH Mino=TOUCH left air=PATH 3SG.RA=BY right
On the left hand, Mino holds everything, on the right, he does not hold the air.
vi (out)
The motion particle vi involves motion outwards in more than one direction simultaneously. Thus, the subject of vi has to be something emittable or spreadable: a gas, liquid, sound, sensation, or abstraction. Since speech is primarily sound, this particle is often used for speech. The destination of the emission or audience of speech is marked with not yet attained marker =du. The content of the speech is marked with the path marker =za. The instigator of the speech is marked with =ya since speech is what marks rationality in this language. Otherwise the source of emission is either =ya or =nda depending on animacy. Finally, the attained destination marker =s can be used when the subject of vi is spreadable. Then =s marks the thing or area over which the subject is spread.
The example below uses vi first with an emittable noise and second with a spreadable abstraction:
Tabuninda indaya rinive, samas rinirinive.
Tabuninda
Tabuni=nda
Cottontail=SRC
indaya
isi-na=ya
child-PL=CAUS
rinive
rini=vi
laughter=OUT
samas
sama=s
3SG.RA=LOC
rinirinive
rinirini=vi
mockery=OUT
Tabuninda indaya rinive samas rinirinive
Tabuni=nda isi-na=ya rini=vi sama=s rinirini=vi
Cottontail=SRC child-PL=CAUS laughter=OUT 3SG.RA=LOC mockery=OUT
Cottontail’s children laughed, they mocked him.
me (into)
The primary meaning of the motion particle me is of multiple people or objects coming together to do an activity or to create something. The creation or activity is the actual subject of me. The source of the creation, the material, is marked with =nda.
Saya zimivina, zimenda kerekeremena.
saya
sa=ya
3SG.RA=CAUS
zimivina
zimi=vi=na
music=OUT=START
zimenda
zimi=nda
music=SRC
kerekeremena
kerekere=me=na
magic=INTO=START
saya zimivina zimenda kerekeremena
sa=ya zimi=vi=na zimi=nda kerekere=me=na
3SG.RA=CAUS music=OUT=START music=SRC magic=INTO=START
They started to sing, and from the song they started to make magic.
ŋi (move)
The primary meaning of the motion particle ŋi is motion in place or internal motion. So, moving a limb, shaking, trembling, breathing, are all conveyed by ŋi.
Saya ranarana sekoteŋe.
saya
sa=ya
3SG.RA=CAUS
ranarana
ranarana
shaking
sekoteŋe
sekota=ŋi
sekota=MOVE
saya ranarana sekoteŋe
sa=ya ranarana sekota=ŋi
3SG.RA=CAUS shaking sekota=MOVE
He shook the sekota tree.
Since animate things breathe and move on their own, ŋi is the motion particle to use when saying something about an animate or rational animate being, such as expressing an identity, group membership, or an attribute.
Linda tili arenda tili bese saŋi.
linda
li=nda
1SG=SRC
tili
tili
past
arenda
ari=nda
grandmother=SRC
tili
tili
past
bese
bese
uncle
saŋi
sa=ŋi
3SG.RA=MOVE
linda tili arenda tili bese saŋi
li=nda tili ari=nda tili bese sa=ŋi
1SG=SRC past grandmother=SRC past uncle 3SG.RA=MOVE
He was my late grandmother’s uncle.
Poto liŋiye, muros dahidahi liŋi, morono.
poto
poto
sick
liŋiye
li=ŋi=yi
1SG=MOVE=CONT
muros
muru=s
mat=LOC
dahidahi
dahidahi
lying.down
liŋi
li=ŋi
1SG=MOVE
morono
moro=no
dream=COME
poto liŋiye muros dahidahi liŋi morono
poto li=ŋi=yi muru=s dahidahi li=ŋi moro=no
sick 1SG=MOVE=CONT mat=LOC lying.down 1SG=MOVE dream=COME
While I was sick, I lay on the mat, and a dream came.
The argument particle =s conveys location (an attained destination is where one is currently located), =nda conveys an origin or location from, and =za conveys location near. The particle =du does, as expected, convey location towards. This allows for multiple extensions of meaning: =du as "like" and =du as a means of directing one's sensory organs and actively sensing a scene.
Tuvonda atuvuza tuturadu Dedaloŋi.
tuvonda
tuvu=nda
bird=SRC
atuvuza
atuvu=za
flying=PATH
tuturadu
tutu=ra=du
lesson=GO=GOAL
Dedaloŋi
Dedalo=ŋi
Dedalo=MOVE
tuvonda atuvuza tuturadu Dedaloŋi
tuvu=nda atuvu=za tutu=ra=du Dedalo=ŋi
bird=SRC flying=PATH lesson=GO=GOAL Dedalo=MOVE
Dedalo was like a bird giving a lesson in flying.
Pezes yalata zara Nuvu sazarudu luŋi sareŋe.
pezes
pezi=s
away=LOC
yalata
yalata
dying
zara
za=ra
PL.IN=GO
Nuvu
Nuvu
Nuvu
sazarudu
sazaru=du
voice=GOAL
luŋi
luŋi
star
sareŋe
sara=ŋi
ear=MOVE=CONT
pezes yalata zara Nuvu sazarudu luŋi sareŋe
pezi=s yalata za=ra Nuvu sazaru=du luŋi sara=ŋi
away=LOC dying PL.IN=GO Nuvu voice=GOAL star ear=MOVE=CONT
The star listened to Nuvu’s voice, which was dying away.
The phrasal particle =nen can also be used with ŋi to convey behavior, speech, feeling, or thought.
Sadu gehevanen yaŋi!”
sadu
sa=du
3SG.RA=GOAL
gehevanen
geheva=nen
goodness=COM
yaŋi
ya=ŋi
3PL.AN=MOVE
sadu gehevanen yaŋi
sa=du geheva=nen ya=ŋi
3SG.RA=GOAL goodness=COM 3PL.AN=MOVE
Be good to her!”
Korodo rondonen sovoŋe, "Ikaro, aŋene tonoza direhe.
korodo
koro=du
boy=GOAL
rondonen
rondo=nen
advice=COM
sovoŋe
sovo=ŋi
father=MOVE
Ikaro
Ikaro
Ikaro
aŋene
aŋene
middle
tonoza
tono=za
path=PATH
direhe
di=ra=hi
2SG=GO=POT
korodo rondonen sovoŋe Ikaro aŋene tonoza direhe
koro=du rondo=nen sovo=ŋi Ikaro aŋene tono=za di=ra=hi
boy=GOAL advice=COM father=MOVE Ikaro middle path=PATH 2SG=GO=POT
The father gave the boy advice, "Ikaro, go via the middle path.
se (stay)
The primary meaning of the motion particle se is non-motion or staying in place. However, only inanimate nouns can truly be non-moving, and so se is used to express something about inanimate entities in the same way ŋi is used for animate ones.
Nuvonda yutu selese.
Nuvonda
Nuvu=nda
Nuvu=SRC
yutu
yutu
campfire
selese
sele=se
light=STAY
Nuvonda yutu selese
Nuvu=nda yutu sele=se
Nuvu=SRC campfire light=STAY
The light was Nuvu’s campfire.
Sama basa sonose, sama karu vususe.
sama
sama
3SG.RA
basa
basa
bad
sonose
sono=se
head=STAY
sama
sama
3SG.RA
karu
karu
rough
vususe
vusu=se
tongue=STAY
sama basa sonose sama karu vususe
sama basa sono=se sama karu vusu=se
3SG.RA bad head=STAY 3SG.RA rough tongue=STAY
He had a bad head and a rough tongue.
pe (fail) & vu (not)
The primary meaning of the motion particle pe is failure to move, or failure to reach the attended destination. This particle functions as the negative of ra, no, ka, and ŋi, and with the addition of the adverbs oloyo (upwards) and atada (downwards), it also negates lo and ta.
Linda sorodo erena sarape baŋibaŋi.
linda
li=nda
1SG=SRC
sorodo
soro=du
word=GOAL
erena
eri-na
spirit-PL
sarape
sara=pe
ear=FAIL
baŋibaŋi
baŋibaŋi
unexpectedly
linda sorodo erena sarape baŋibaŋi
li=nda soro=du eri-na sara=pe baŋibaŋi
1SG=SRC word=GOAL spirit-PL ear=FAIL unexpectedly
But the spirits did not listen to my words.
Saya ranarana sekoteŋe, sadurunu atada hape baŋibaŋi.
saya
sa=ya
3SG.RA=CAUS
ranarana
ranarana
shaking
sekoteŋe
sekota=ŋi
sekota=MOVE
sadurunu
sa=durunu
3SG.RA=eye.DU
atada
atada
downwards
hape
ha=pe
3SG.IN=FAIL
baŋibaŋi
baŋibaŋi
unexpected
saya ranarana sekoteŋe sadurunu atada hape baŋibaŋi
sa=ya ranarana sekota=ŋi sa=durunu atada ha=pe baŋibaŋi
3SG.RA=CAUS shaking sekota=MOVE 3SG.RA=eye.DU downwards 3SG.IN=FAIL unexpected
He shook the sekota tree, but his eyes did not come down.
The motion particle vu acts as a negation of se.
Lidu ese, kegevenen mape vekeve yendodo evu.”
lidu
li=du
1SG=GOAL
ese
e=se
3PL.IN=STAY
kegevenen
kegeve=nen
work=COM
mape
ma=pe
PL.AN=FAIL
vekeve
vekeve
lazy
yendodo
yele-na=du
person-PL=GOAL
evu
e=vu
3PL.IN=NOT
lidu ese kegevenen mape vekeve yendodo evu
li=du e=se kegeve=nen ma=pe vekeve yele-na=du e=vu
1SG=GOAL 3PL.IN=STAY work=COM PL.AN=FAIL lazy person-PL=GOAL 3PL.IN=NOT
They are for me and not for lazy people who do not work.“